I’m not entirely sure which of the first 30 seconds of Unearthed:
The Trail of Ibn Battuta was the exact one that I realised I was in for
something special. Perhaps it was after I witnessed its wooden-faced, questionably-trousered
protagonist take down an enemy with what can only be described as a series of
sharp kicks to the groin, or after landing my first headshot with my hand stuck
through a wall. Actually, no, I’ve got it – it was when I threw a grenade down
a hallway, watched it drop stone dead after scraping a wall, and then kill me
as it blew up behind several layers of cover. Honestly, I meant special when I
said it, just not the type you were thinking of.
Unearthed isn’t so much an Uncharted clone as it is its
ugly, unloved twin that should have been taken round back and shot a long time
ago. In the seven chapters available in this first episode (good god let there
be more) you’ll basically play through an abridged Drake’s Deception, complete
with stale fist fights that essentially boil down to two characters awkwardly
humping each other angrily until one submits in exhaust/disgust, vehicle sections
that seemingly encourage drink driving, and shootouts that work on the concept
that firearms do in fact come in kids sizes. It is a broken, witless and
unsightly mess that oddly beats its chest with pride at every turn, as if it’s
fooled itself into believing it has anything of merit really going for it.
The poultry two hours you spend with it are to be treasured,
however, as they’re some of the most unique, laughter-filled moments to be had
in 2013. There’s a world of joy to be found in every inch of its dreadful
design. Our hero, Faris Jawad, does his best to impersonate Nolan North, calmly
proclaiming the retrieval of a priceless, ancient, golden dagger as ‘sweet’,
though he does stumble somewhat on sound effects for actions like rolling and
jump, where he’ll often let out a sharp, violent shout that sounds like he’s
vomiting in short bursts from all exhaust ports. Terrible? Sure. Hilarious?
Absolutely.
Amazingly, it will often try its hand at self-awareness, quipping
that Faris plays ‘too many tomb-raiding’ video games and making the observation
that there’s ‘always a helicopter’ in an ATV chase when you’re assaulted by -
you guessed it - a Lego helicopter. But just when you think this could result
in parody, its soundtrack will pull the tone right back into ‘serious’
territory, like it was really just being snide and clever instead of owning up
to being a complete train wreck.
So is it the new Deadly Premonition? Well, sorta. For all
its issues, Access Games’ oddity is a self-aware wonder. This captures as many
laughs, but doesn’t chalk up to much more than ‘so bad it’s good’. It’ll take as
much as a youtube video to highlight everything that makes Unearthed a guilty
pleasure.
There might be more tragic undertones for Unearthed’s
failure to amount to anything more than a joke, but for now I’m laughing pretty
hard.
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