What I have here, then, is the 20 of my favourite games that
the platform has bestowed upon me in its year and a half lifespan. There’s no
Persona (!), no Hotline Miami (!!) and no, not even any Spy Hunter (!!!)
because I simply haven’t gotten to those titles yet (I won’t actually be
playing that last one). Let’s take a look:
20. Ninja Gaiden Sigma Plus – NG is every bit as fluid as it
was when it released for the first time on Xbox many, many moons ago. It’s not
the most ideal choice for a handheld port, but it pulls off the conversion
admirably. This is one of gaming’s best combat systems, forcing the player to
rely on lightning reactions and perfectly-timed strikes, while rightfully
punishing any mistakes. And it’s the first time I’ve been able to score
trophies in one of my all-time favourite action games. Woop!
19. Limbo – With Vita currently building a warm nest to keep
young indie eggs chirping for sales (weird metaphor, that), it makes sense that
one of the triumphs of the scene makes a successful journey over. Limbo is
untouched from previous versions, but still every bit a must play with its
devious puzzles and memorable narrative. In fact the system’s design coolly
blends in with the dark backgrounds and eerie sets to make for an utterly
engulfing experience when playing at night.
18. Plants Vs Zombies – Not much needs to be said here, does
it? PvZ is a genuine modern classic and finds a perfect home on Vita. This is
tower defence taken to its most accessible and playful. It marks the third time
I’ve played through its relentlessly moreish campaign. I’m sure the fourth will
follow.
17. Rebel – The first of two PSM games on this list (I hope
to add more in future), Rebel is a brilliant twist on the twin-stick shooter
genre in that you don’t actually, uh, shoot. Instead you rely on witless
enemies to knock each other out as you escape gunfire and helicopters.
Levelling and unlocks keep you coming back to last just a few seconds more than
last time. It’s addictive to the point of sleep loss and showcases the true
advantage of PSM through utilizing the touchscreen and face buttons.
16. Wipeout 2048 – Having a solid Wipeout game on a
PlayStation platform is a tradition as old as the brand itself (though this
will sadly be the last entry). 2048 is a furiously fun, robust racer that takes
highlights from the PS3 entry and mixes it with new content. It looks the past
running on the OLED screen, and paints a bright picture for the future of the
genre on the handheld. There’s a great set of modes on offer as well as the
first truly great crossplay integration on the platform.

of narrative-driven adventure on Vita. There’s a good 40 hours’ worth of story to unravel between the perplexing puzzles, which starts off as a Saw-like horror and evolves into something more akin to Lost. It’s an obscure gem that validates text-based gameplay more than any other series in some time.
14. Sly Cooper: Thieves in Time - Anyone that isn’t a fan of
the Sly Cooper series need not bat an eyelid at his return, but those of us are
found plenty to love in Sly 4. This is a rock-solid follow up to one of the
PS2’s most underrated trilogies, and a love letter to the days where
platformers ruled the roost. I hope it paves the way for Ratchet and Jak to set
up shop on the system.
13. Super Stardust Delta – The Vita’s launch line-up was
strewn with great games, but it was an update of a PSN classic that stole the
bulk of my time. Stardust is an irresistible twin-stick shooter that’s slicker
than anything else on the system. A ‘quick’ session can easily turn from
minutes to hours as you battle your way through waves of enemies and push on to
upgrade weapons and strive for perfectionist status. One of the few games I
actually care about the leaderboards on.
12. Thomas Was Alone – On the surface, Thomas Was Alone is
little more than a modest, inventive platformer that gives you more than your
money’s worth in its run time. But the real crux of the game is its cosy
narrative that’s told to the player as they bounce along. It’s a tale about
friendship, differences and equality and an utterly essential indie staple that
proves you don’t need big budget games to tell thought-provoking stories.
11. Rayman Origins – Origins is awesome just about anywhere
you play it, but the portable nature of the Vita and its gorgeous screen make
this version a winner. If Thomas Was Alone is modest, this is robust, in your
face platforming that’s frantic and fun throughout. While completing the main
quest is achievable, the real merit lies in the brutal challenges to gain
collectibles, where the game reveals its ‘one more go’ nature.
10. LittleBigPlanet – Who’d have thought that the real LBP
dream would be fully realised on a handheld? LBP Vita takes the complexities of
the console games and simplifies them through intuitive touchscreen
interaction, while also adding its own unique tools to utilize the Vita’s
features. Its content sharing isn’t so much about showing off levels as it is
creating entire apps and games. If there’s anything that proves the system’s
potential to deliver full blown experiences, it’s this.
9. Sound Shapes – We’ve already seen two top-tier 2D
platformers on this list, but here’s one that bests them both. Sound Shapes is
an adventure unlike anything else, mixing music into gameplay tools in truly
innovative ways. Its campaign takes you on an emotional trip, fuelled by mixes
from brilliant artists and its content creation allows users to express
themselves in a whole new way. This is gaming at its artistic peak.
8. MotorStorm RC – Evolution Studios are, for my money, one
of the most underrated devs out there. They churned out a fantastically fun
racing trilogy on PS3 and followed all of that up with one of Vita’s most
brilliant launch titles – MotorStorm RC. This is Micro Machines for a new
generation, adopting all online features you’d expect of the genre these days
and pushing you to go for gold in every one of the game’s challenges. There’s a
playful energy to it, a sense that this is a team blowing off steam after
pushing themselves for three great titles. That’s a rare thing to find in a
game these days.
7. Escape Plan – When Escape Plan launched it was a clumsy,
troubled puzzler that was sadly considered to be something of a let-down. What
a difference a patch can make. With some tweaking of the game’s scoring system,
this went from a frustrating mess to a satisfying, stylish brain tickler unlike
anything else on the system. The trial-and-error gameplay resulted in hilarious
accidents that would see the game’s cutesy heroes, Lil n Laarg, crushed, burst
and impounded.
6. Uncharted: Golden Abyss – Nathan Drake’s exploits may
have already gone down in gaming history, but the Uncharted series is still as
young as they come at this point in the medium. Oddly enough, then, Golden
Abyss is something of a throwback. It’s not the set-piece laden, cinematic
masterpiece like Naughty Dog’s sequels, but instead a lengthy, enjoyable
adventure much more akin to Drake’s Fortune, focusing on fire fights and
exploration. And it’s brilliantly confident in itself for being that, never
trying to shoehorn the Vita’s limited power into a big budget sequence. Drake
is in perfect hands with Bend; let’s hope a sequel builds on that.

4. Velocity Ultra – The best PS mini evolved into one of the
best Vita titles period. Ultra is a shoot ‘em up with a number of brilliant
twists that take the focus away from bullet-dodging and emphasise speed,
movement and perfection. It’s a painful experience to make it through all 50
levels but one of the most satisfying challenges on the system.
3. Gravity Rush – Gravity Rush will catch you off guard. On
the surface it looks like an entertaining action game with a simple twist, but
it boasts a lot more than that. Its stunning visuals play host to a diverse
open-world which can be traversed in liberating fashion, while protagonist Kat
is one of the most memorable members of the PlayStation family to come along in
quite some time. Then there’s the combat, which justifies Vita’s hot pot of
features with ease, from gyro-aiming to touchscreen dodging. It’s a wonderfully
unassuming experience that treats the system like it’s been around for years
instead of trying to showcase the new piece of kit. The sum is a gorgeous Vita
treat that demands to be played.
2. Muramasa Rebirth – That Muramasa never came to HD
consoles after its Wii debut is one of this generation’s many injustices. But
Vanillaware more than made up for it this year when they brought the stunning
beat ‘em up to Vita’s OLED screen. Muramasa is an effortlessly beautiful adventure
with one of the most unique and satisfying combat systems to be crafted in the
past few years. While combat usually relies on the one button, brittle blades
and punishing difficulty force you to focus on movement and survival just as
much as pushing the offense. It’s so confident in itself that there’s even a
one-hit difficulty mode that demands strict skills from players. One of the
best action games in years and one of Vita’s best period.

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